This guide is all about the debug console command for The Witcher 3: The Wild Hunt. The console commands in this list are all from the base game and the DLCs, including Hearts of Stone, and Blood and Wine. Introduction In order to make use of the dizzying array of The Witcher 3 console commands below, you’ll first have to enable the console. But follow the below steps and you’ll be done in seconds! After that, you can spend time perusing our definitive Witcher 3 cheats list. So let’s get started! Installing the Mod For sure, no one will not be a secret that the developers themselves, for comprehensive testing of their product, actively use the console. With the help of such codes, you can simulate different situations, as well as explore the consequences of their action on the gameplay. Developers by default disabled the ability to enter cheat codes in the game "The Witcher 3", but this can be fixed, just enough: If you have a copy of the game, purchased in "Steam", the location of the folder will look like this-Steam\steamapps\common\The Witcher 3 Wild Hunt\bin\config\base. Next, you need to open the file "general.ini" using standard Notepad. In the opened document you need to insert the command "DBGConsoleOn=true" and save the file. Now, open your game and enjoy exploring the commands. Enabling the Mod After enabling the debug console, press the ~ or F2 key on your keyboard or ö if you have Swedish keyboard to open it (~ Thanks Skog). After typing a command into the console, hit ENTER to send it. Commands in The Witcher 3 are CASE SENSITIVE, so make sure you spell commands exactly as they are this list. Remember that most codes (e.g. item codes, NPC codes) need apostrophes on either side of them, or they will not work. Example of how this guide works: Command Here What the command does. * = Unspecified Number Parameters of the Character Cat(1/0) Enable / disable night vision Drunk(1/0) To activate/deactivate drunken state cleardevelop Reset the character to the values that are relevant at the start of the game healme To restore the health of Geralt addmoney(*) Add money (in brackets you need to specify the desired amount) removemoney(*) Reduce the amount of money (in brackets you need to specify the desired amount) setlevel(*) Set the desired level(in brackets you need to register the desired level) levelup To raise the level of the character addskillpoints(*) Adds skill points additem('Clearing Potion') Resets all points distributed in skills. addabl(HorseBag3) Increase weight limit by 100 addabl(MistCharge) Increase durability by 100% addabl(attack_explosion) Increases damage and character intensity by 200% addabl(AardShrineBuff) Increase sign intensity by 50% Geralt's Hairstyle Editor addHair1 Standard hairstyle addHairDLC1 Short hair, loose hair addHairDLC2 Mohawk with braids in the back addHairDLC3 Short hair, hair back Interface and Behavior of Game killall Destruction of enemies in active combat ShowAllFT(1) Open to all pointers ShowPins(1) Open all locations and icons on the map ShowKnownPins(1) Activate the display of all unknown places (question marks) on the map AllowFT(1) Allow teleportation from anywhere testpause Put the game on pause mainmenu Call the main menu at any time of the game Weather Change settime(time) Change time (in brackets specify the rewind time) TM(number) Changing the speed of time changeweather(WT_Clear) Sunny weather changeweather(WT_Light_Clouds) Low clouds changeweather(WT_Mid_Clouds) Medium cloudy changeweather(WT_Heavy_Clouds) Very cloudy changeweather(WT_Light_Rain) Light rain changeweather(WT_Light_Snow) Light snow changeweather(WT_Blizzard) Storm changeweather(WT_Rain_Storm) Storm Potions Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior additem('Black Blood *') Black Blood additem('Blizzard *') Blizzard additem('Full Moon *') Full Moon additem('Golden Oriole *') Golden Oriole additem('Killer Whale 1') Killer Whale additem('Maribor Forest *') Maribor Forest additem('Petri Philtre *') Petri's Philter additem('Swallow *') Swallow additem('Tawny Owl *') Tawny Owl additem('Thunderbolt *') Thunderbolt additem('White Honey *') White Honey additem('White Raffards Decoction *') White Raffard's Decoction additem('Pheromone Potion Bear 1') Potion of Bear Pheromones additem('Pheromone Potion Drowner 1') Drowner pheromones additem('Pheromone Potion Nekker 1') Pheromone potion Nekker additem('Wolf Hour') Wolven Hour additem('Clearing Potion') Potion of Clearance additem('Pops Antidote') Pops' mold antidote Decoction additem('Mutagen 1') Katakan decoction additem('Mutagen 2') Arachas decoction additem('Mutagen 3') Kuroliszek decoction additem('Mutagen 4') Archgriffin decoction additem('Mutagen 5') Water hag decoction additem('Mutagen 6') Nightwraith decoction additem('Mutagen 7') Ekimmara decoction additem('Mutagen 8') Chort decoction additem('Mutagen 9') Foglet decoction additem('Mutagen 10') Wyvern decoction additem('Mutagen 11') Doppler decoction additem('Mutagen 12') Troll decoction additem('Mutagen 13') Noonwraith decoction additem('Mutagen 14') Succubus decoction additem('Mutagen 15') Alghoul decoction additem('Mutagen 16') Fiend decoction additem('Mutagen 17') Forktail decoction additem('Mutagen 18') Grave hag decoction additem('Mutagen 19') Wraith decoction additem('Mutagen 20') Earth elemental decoction additem('Mutagen 21') Ekhidna decoction additem('Mutagen 22') Ancient leshen decoction additem('Mutagen 23') Basilisk decoction additem('Mutagen 24') Werewolf decoction additem('Mutagen 25') Nekker warrior decoction additem('Mutagen 26') Leshen decoction additem('Mutagen 27') Griffin decoction additem('Mutagen 28') Reliever's decoction Bombs Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior additem('Devils Puffball *') Devil's Puffball additem('Dragons Dream *') Dragon's Dream additem('Dwimeritium Bomb *') Dimeritium bomb additem('Grapeshot *') Grapeshot additem('Silver Dust Bomb *') Moon Dust additem('White Frost *') Northern Wind additem('Dancing Star *') Dancing star Mutagens additem('Greater mutagen red') Greater red mutagen additem('Greater mutagen green') Greater green mutagen additem('Greater mutagen blue') Greater blue mutagen additem('Mutagen red') Red mutagen additem('Mutagen green') Green mutagen additem('Mutagen blue') Blue mutagen additem('Lesser mutagen red') Lesser red mutagen additem('Lesser mutagen green') Lesser Green mutagen additem('Lesser mutagen blue') Lesser Blue mutagen additem('Katakan mutagen') Katakan mutagen additem('Arachas mutagen') Arachas mutagen additem(Cockatrice mutagen») Cockatrice mutagen additem('Volcanic Gryphon mutagen') Archgriffin mutagen additem('Gryphon mutagen') Griffin mutagen additem('Water Hag mutagen') Water hag mutagen additem('Nightwraith mutagen') Nightwraith mutagen additem('Ekimma mutagen') Ekimmara mutagen additem('Czart mutagen') Chort mutagen additem('Fogling 1 mutagen') Foglet mutagen additem('Wyvern mutagen') Wyvern mutagen additem('Doppler mutagen') Doppler mutagen additem('Troll mutagen') Troll mutagen additem('Noonwraith mutagen') Noonwraith mutagen additem('Succubus mutagen') Succubus mutagen additem('Fogling 2 mutagen') Foglet Strong mutagen additem('Fiend mutagen') Fiend mutagen additem('Forktail mutagen') Forktail mutagen additem('Grave Hag mutagen') Wraith mutagen additem('Wraith mutagen') Wraith mutagen additem('Dao mutagen') Earth elemental mutagen additem('Lamia mutagen') Ekhidna mutagen additem('Ancient Leshy mutagen') Ancient leshen mutagen additem('Basilisk mutagen') Basilisk mutagen additem('Werewolf mutagen') Werewolf mutagen additem('Nekker Warrior mutagen') Nekker warrior mutagen additem('Leshy mutagen') Leshen mutagen Glyphs and Rune Stones additem('Glyph aard greater schematic') Greater glyph of Aard additem('Glyph aard lesser schematic') Lesser glyph of Aard additem('Glyph aard schematic') Glyph of Aard additem('Glyph axii greater schematic') Greater glyph of Axii additem('Glyph axii lesser schematic') Lesser glyph of Axii additem('Glyph axii schematic') Glyph of Axii additem('Glyph igni greater schematic') Greater glyph of Igni additem('Glyph igni lesser schematic') Lesser glyph of Igni additem('Glyph igni schematic') Glyph of Igni additem('Glyph infusion greater schematic') Large smoky glyph additem('Glyph infusion lesser schematic') Small smoky glyph additem('Glyph quen greater schematic') Greater glyph of Quen additem('Glyph quen lesser schematic') Lesser glyph of Quen additem('Glyph quen schematic') Glyph of Quen additem('Glyph yrden greater schemati') Greater glyph of Yrden additem('Glyph yrden lesser schematic') Lesser glyph of Yrden additem('Glyph yrden schematic') Glyph of Yrden additem('Rune dazhbog lesser schematic') Lesser Dazhbog runestone additem('Rune dazhbog schematic') Dazhbog runestone additem('Rune devana greater schematic') Greater Devana runestone additem('Rune devana lesser schematic') Lesser Devana runestone additem('Rune devana schematic') Devana runestone additem('Rune elemental greater schematic') Greater Chernobog runestone additem('Rune elemental lesser schematic') Lesser Chernobog runestone additem('Rune elemental schematic') Chernobog runestone additem('Rune morana greater schematic') Greater Morana runestone additem('Rune morana lesser schematic') Lesser Morana runestone additem('Rune morana schematic') Morana runestone additem('Rune perun greater schematic') Greater Perun runestone additem('Rune perun schematic') Perun runestone additem('Rune stribog greater schematic') Greater Stribog runestone additem('Rune stribog lesser schematic') Lesser Stribog runestone additem('Rune stribog schematic') Stribog runestone additem('Rune svarog greater schematic') Greater Svarog runestone additem('Rune svarog lesser schematic') Lesser Svarog runestone additem('Rune svarog schematic') Svarog runestone additem('Rune triglav greater schematic') Greater Triglav runestone additem('Rune triglav lesser schematic') Lesser Triglav runestone additem('Rune triglav schematic') Triglav runestone additem('Rune veles greater schematic') Greater Veles runestone additem('Rune veles lesser schematic') Lesser Veles runestone additem('Rune veles schematic') Veles runestone additem('Rune zoria greater schematic') Greater Zoria runestone additem('Rune zoria lesser schematic') Lesser Zoria runestone additem('Rune zoria schematic') Zoria runestone additem('Runestone greater schematic') Greater Svarog runestone additem('Runestone lesser schematic') Lesser Stribog runestone Witcher School Elements Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: Elements armor (from 1-5), have weapons (from 1-4) School of the Wolf additem('Wolf Armor *') Armor additem('Wolf Boots *') Boots additem('Wolf Gloves *') Gloves additem('Wolf Pants *') Pants additem('Wolf School steel sword *') Wolven steel sword additem('Wolf School silver sword *') Wolven silver sword School of the Bear additem('Bear Armor *') Armor additem('Bear Boots *') Boots additem('Bear Gloves *') Gloves additem('Bear Pants *') Pants additem('Bear School steel sword *') Ursine steel sword additem('Bear School silver sword *') Ursine silver sword additem('Bear School Crossbow') Ursine crossbow School of the Griffin additem('Gryphon Armor *') Armor additem('Gryphon Boots *') Boots additem('Gryphon Gloves *') Gloves additem('Gryphon Pants *') Pants additem('Gryphon School steel sword *') Griffin steel sword additem('Gryphon School silver sword *') Griffin silver sword School of the Cat additem('Lynx Armor *') Armor additem('Lynx Boots *') Boots additem('Lynx Gloves *') Gloves additem('Lynx Pants *') Pants additem('Lynx School steel sword *') Feline steel sword additem('Lynx School silver sword *') Feline silver sword additem('Lynx School Crossbow') Feline Crossbow School of the Viper additem('EP1 Witcher Armor') Armor additem('EP1 Witcher Boots') Boots additem('EP1 Witcher Gloves') Gloves additem('EP1 Witcher Pants') Pants additem('EP1 Viper School steel sword') Viper venomous steel sword additem('EP1 Viper School silver sword') Viper venomous silver sword School of the Manticore additem('Red Wolf Armor 1') Manticore armor additem('Red Wolf Gloves 1') Manticore gauntlets additem('Red Wolf Pants 1') Manticore trousers additem('Red Wolf Boots 1') Manticore boots additem('Red Wolf Armor 2') Legendary Manticore armor additem('Red Wolf School steel sword 1') Manticore steel sword additem('Red Wolf School silver sword 1') Manticore silver sword The Best Weapons The Witcher 3 has plenty of weapon options and few of the better ones in no particular orde are: additem('sq701 Geralt of Rivia sword') Geralt of Rivias sword Steel Sword additem('Olgierd Sabre') Iris Steel Sword additem('Aerondight EP2') Aerondight Silver Sword additem('mq7001 Toussaint steel sword') Forged in Fire Steel Sword additem('Bloodsword') Blood sword Silver Sword additem('Unique silver sword') Gesheft Silver Sword additem(Blackunicorn) Black Unicorn Steel Sword additem('Harpy') Harpy Silver Sword additem('Geralt of Rivia Crossbow') Geralt of Rivia's crossbow Crossbow additem('Ravix of Fourhorn Crossbow') Ravix of Fourhorn's crossbow Crossbow Armor Set Skellige Armor additem('DLC14 Skellige Armor') Skellige Armor additem('DLC14 Skellige Pants') Skellige Pants additem('DLC14 Skellige Gloves') Skellige Gloves additem('DLC14 Skellige Boots') Skellige Boots additem('DLC13 Skellige Crossbow') Skellige crossbow New Moon Armor additem('Thief Armor') New Moon armor additem('Thief Gloves') New Moon Gloves additem('Thief Pants') New Moon Pants additem('Thief Boots') New Moon Boots Hen Gaidth Armor additem('q704_vampire_armor') Hen Gaidth Armor additem('q704_vampire_gloves') Hen Gaidth Gloves additem('q704_vampire_pants') Hen Gaidth Pants additem('q704_vampire_boots') Hen Gaidth Boots Ofieri Armor additem('Crafted Ofir Armor') Ofieri Armor additem('Crafted Ofir Pants') Ofieri Pants additem('Crafted Ofir Boots') Ofieri Boots additem('Crafted Ofir Gloves') Ofieri Gloves additem('Ofir Horse Bag') Ofieri Saddlebags additem('Horse Saddle 6') Ofieri Saddle additem('Ofir Horse Blinders') Ofieri Blinders Expensive & Rare Crafting Materials additem('White Gull 1') White Gull additem('Alcohest') Alcohest additem('Nightwraith dark essence') Dark essence additem('Acid extract') Acid extract additem('Dwimeryte ingot') Dimeritium ingot additem('Dwimeryte plate') Dimeritium plate additem('Dwimeryte enriched ingot') Dimeritium enriched ingot additem('Dwimeryte enriched ore') Dimeritium enriched ore additem('Meteorite ingot schematic') Meteorite ingot additem('Meteorite silver ingot schematic') Meteorite silver ingot additem('Dark iron ingot') Dark iron ingot additem('Dark iron plate') Dark iron plate additem('Dark steel ingot') Dark steel ingot additem('Dark steel plate') Dark steel plate Gaunter O'Dimm Rewards additem('Devil Saddle') To be as swift as the wind additem('Soltis Vodka') A bottle of vodka that's always full additem('Cornucopia') Never go hungry again addmoney(5000) Money (5000 Oren) Gwent Gameplay secretgwint Play a game of Gwent winGwint(true) Win in Gwent addgwintcards 258 Add 258 cards *Each Gwent Card Commands are coming soon! Conclusion Once again, it is necessary to clarify that the list is not exhaustive. It is heavily inspired from xgamerss[xgamerss.com] And the last one. The world of "the Witcher" is very complex in terms of terminology and names, so if you find errors or inaccuracies in the text, please report it in the comments. |