Hướng dẫn the witcher 3

This guide is all about the debug console command for The Witcher 3: The Wild Hunt. The console commands in this list are all from the base game and the DLCs, including Hearts of Stone, and Blood and Wine.

Introduction

In order to make use of the dizzying array of The Witcher 3 console commands below, you’ll first have to enable the console. But follow the below steps and you’ll be done in seconds! After that, you can spend time perusing our definitive Witcher 3 cheats list. So let’s get started!

Installing the Mod

For sure, no one will not be a secret that the developers themselves, for comprehensive testing of their product, actively use the console.

With the help of such codes, you can simulate different situations, as well as explore the consequences of their action on the gameplay.

Developers by default disabled the ability to enter cheat codes in the game "The Witcher 3", but this can be fixed, just enough:

If you have a copy of the game, purchased in "Steam", the location of the folder will look like this-Steam\steamapps\common\The Witcher 3 Wild Hunt\bin\config\base.

Next, you need to open the file "general.ini" using standard Notepad. In the opened document you need to insert the command "DBGConsoleOn=true" and save the file.

Now, open your game and enjoy exploring the commands.

Enabling the Mod

After enabling the debug console, press the ~ or F2 key on your keyboard or ö if you have Swedish keyboard to open it (~ Thanks Skog). After typing a command into the console, hit ENTER to send it.

Commands in The Witcher 3 are CASE SENSITIVE, so make sure you spell commands exactly as they are this list. Remember that most codes (e.g. item codes, NPC codes) need apostrophes on either side of them, or they will not work.

Example of how this guide works: Command Here What the command does. * = Unspecified Number

Parameters of the Character

Cat(1/0)

Enable / disable night vision

Drunk(1/0)

To activate/deactivate drunken state

cleardevelop

Reset the character to the values that are relevant at the start of the game

healme

To restore the health of Geralt

addmoney(*)

Add money (in brackets you need to specify the desired amount)

removemoney(*)

Reduce the amount of money (in brackets you need to specify the desired amount)

setlevel(*)

Set the desired level(in brackets you need to register the desired level)

levelup

To raise the level of the character

addskillpoints(*)

Adds skill points

additem('Clearing Potion')

Resets all points distributed in skills.

addabl(HorseBag3)

Increase weight limit by 100

addabl(MistCharge)

Increase durability by 100%

addabl(attack_explosion)

Increases damage and character intensity by 200%

addabl(AardShrineBuff)

Increase sign intensity by 50%

Geralt's Hairstyle Editor

addHair1

Standard hairstyle

addHairDLC1

Short hair, loose hair

addHairDLC2

Mohawk with braids in the back

addHairDLC3

Short hair, hair back

Interface and Behavior of Game

killall

Destruction of enemies in active combat

ShowAllFT(1)

Open to all pointers

ShowPins(1)

Open all locations and icons on the map

ShowKnownPins(1)

Activate the display of all unknown places (question marks) on the map

AllowFT(1)

Allow teleportation from anywhere

testpause

Put the game on pause

mainmenu

Call the main menu at any time of the game

Weather Change

settime(time)

Change time (in brackets specify the rewind time)

TM(number)

Changing the speed of time

changeweather(WT_Clear)

Sunny weather

changeweather(WT_Light_Clouds)

Low clouds

changeweather(WT_Mid_Clouds)

Medium cloudy

changeweather(WT_Heavy_Clouds)

Very cloudy

changeweather(WT_Light_Rain)

Light rain

changeweather(WT_Light_Snow)

Light snow

changeweather(WT_Blizzard)

Storm

changeweather(WT_Rain_Storm)

Storm

Potions

Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior

additem('Black Blood *')

Black Blood

additem('Blizzard *')

Blizzard

additem('Full Moon *')

Full Moon

additem('Golden Oriole *')

Golden Oriole

additem('Killer Whale 1')

Killer Whale

additem('Maribor Forest *')

Maribor Forest

additem('Petri Philtre *')

Petri's Philter

additem('Swallow *')

Swallow

additem('Tawny Owl *')

Tawny Owl

additem('Thunderbolt *')

Thunderbolt

additem('White Honey *')

White Honey

additem('White Raffards Decoction *')

White Raffard's Decoction

additem('Pheromone Potion Bear 1')

Potion of Bear Pheromones

additem('Pheromone Potion Drowner 1')

Drowner pheromones

additem('Pheromone Potion Nekker 1')

Pheromone potion Nekker

additem('Wolf Hour')

Wolven Hour

additem('Clearing Potion')

Potion of Clearance

additem('Pops Antidote')

Pops' mold antidote

Decoction

additem('Mutagen 1')

Katakan decoction

additem('Mutagen 2')

Arachas decoction

additem('Mutagen 3')

Kuroliszek decoction

additem('Mutagen 4')

Archgriffin decoction

additem('Mutagen 5')

Water hag decoction

additem('Mutagen 6')

Nightwraith decoction

additem('Mutagen 7')

Ekimmara decoction

additem('Mutagen 8')

Chort decoction

additem('Mutagen 9')

Foglet decoction

additem('Mutagen 10')

Wyvern decoction

additem('Mutagen 11')

Doppler decoction

additem('Mutagen 12')

Troll decoction

additem('Mutagen 13')

Noonwraith decoction

additem('Mutagen 14')

Succubus decoction

additem('Mutagen 15')

Alghoul decoction

additem('Mutagen 16')

Fiend decoction

additem('Mutagen 17')

Forktail decoction

additem('Mutagen 18')

Grave hag decoction

additem('Mutagen 19')

Wraith decoction

additem('Mutagen 20')

Earth elemental decoction

additem('Mutagen 21')

Ekhidna decoction

additem('Mutagen 22')

Ancient leshen decoction

additem('Mutagen 23')

Basilisk decoction

additem('Mutagen 24')

Werewolf decoction

additem('Mutagen 25')

Nekker warrior decoction

additem('Mutagen 26')

Leshen decoction

additem('Mutagen 27')

Griffin decoction

additem('Mutagen 28')

Reliever's decoction

Bombs

Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior

additem('Devils Puffball *')

Devil's Puffball

additem('Dragons Dream *')

Dragon's Dream

additem('Dwimeritium Bomb *')

Dimeritium bomb

additem('Grapeshot *')

Grapeshot

additem('Silver Dust Bomb *')

Moon Dust

additem('White Frost *')

Northern Wind

additem('Dancing Star *')

Dancing star

Mutagens

additem('Greater mutagen red')

Greater red mutagen

additem('Greater mutagen green')

Greater green mutagen

additem('Greater mutagen blue')

Greater blue mutagen

additem('Mutagen red')

Red mutagen

additem('Mutagen green')

Green mutagen

additem('Mutagen blue')

Blue mutagen

additem('Lesser mutagen red')

Lesser red mutagen

additem('Lesser mutagen green')

Lesser Green mutagen

additem('Lesser mutagen blue')

Lesser Blue mutagen

additem('Katakan mutagen')

Katakan mutagen

additem('Arachas mutagen')

Arachas mutagen

additem(Cockatrice mutagen»)

Cockatrice mutagen

additem('Volcanic Gryphon mutagen')

Archgriffin mutagen

additem('Gryphon mutagen')

Griffin mutagen

additem('Water Hag mutagen')

Water hag mutagen

additem('Nightwraith mutagen')

Nightwraith mutagen

additem('Ekimma mutagen')

Ekimmara mutagen

additem('Czart mutagen')

Chort mutagen

additem('Fogling 1 mutagen')

Foglet mutagen

additem('Wyvern mutagen')

Wyvern mutagen

additem('Doppler mutagen')

Doppler mutagen

additem('Troll mutagen')

Troll mutagen

additem('Noonwraith mutagen')

Noonwraith mutagen

additem('Succubus mutagen')

Succubus mutagen

additem('Fogling 2 mutagen')

Foglet Strong mutagen

additem('Fiend mutagen')

Fiend mutagen

additem('Forktail mutagen')

Forktail mutagen

additem('Grave Hag mutagen')

Wraith mutagen

additem('Wraith mutagen')

Wraith mutagen

additem('Dao mutagen')

Earth elemental mutagen

additem('Lamia mutagen')

Ekhidna mutagen

additem('Ancient Leshy mutagen')

Ancient leshen mutagen

additem('Basilisk mutagen')

Basilisk mutagen

additem('Werewolf mutagen')

Werewolf mutagen

additem('Nekker Warrior mutagen')

Nekker warrior mutagen

additem('Leshy mutagen')

Leshen mutagen

Glyphs and Rune Stones

additem('Glyph aard greater schematic')

Greater glyph of Aard

additem('Glyph aard lesser schematic')

Lesser glyph of Aard

additem('Glyph aard schematic')

Glyph of Aard

additem('Glyph axii greater schematic')

Greater glyph of Axii

additem('Glyph axii lesser schematic')

Lesser glyph of Axii

additem('Glyph axii schematic')

Glyph of Axii

additem('Glyph igni greater schematic')

Greater glyph of Igni

additem('Glyph igni lesser schematic')

Lesser glyph of Igni

additem('Glyph igni schematic')

Glyph of Igni

additem('Glyph infusion greater schematic')

Large smoky glyph

additem('Glyph infusion lesser schematic')

Small smoky glyph

additem('Glyph quen greater schematic')

Greater glyph of Quen

additem('Glyph quen lesser schematic')

Lesser glyph of Quen

additem('Glyph quen schematic')

Glyph of Quen

additem('Glyph yrden greater schemati')

Greater glyph of Yrden

additem('Glyph yrden lesser schematic')

Lesser glyph of Yrden

additem('Glyph yrden schematic')

Glyph of Yrden

additem('Rune dazhbog lesser schematic')

Lesser Dazhbog runestone

additem('Rune dazhbog schematic')

Dazhbog runestone

additem('Rune devana greater schematic')

Greater Devana runestone

additem('Rune devana lesser schematic')

Lesser Devana runestone

additem('Rune devana schematic')

Devana runestone

additem('Rune elemental greater schematic')

Greater Chernobog runestone

additem('Rune elemental lesser schematic')

Lesser Chernobog runestone

additem('Rune elemental schematic')

Chernobog runestone

additem('Rune morana greater schematic')

Greater Morana runestone

additem('Rune morana lesser schematic')

Lesser Morana runestone

additem('Rune morana schematic')

Morana runestone

additem('Rune perun greater schematic')

Greater Perun runestone

additem('Rune perun schematic')

Perun runestone

additem('Rune stribog greater schematic')

Greater Stribog runestone

additem('Rune stribog lesser schematic')

Lesser Stribog runestone

additem('Rune stribog schematic')

Stribog runestone

additem('Rune svarog greater schematic')

Greater Svarog runestone

additem('Rune svarog lesser schematic')

Lesser Svarog runestone

additem('Rune svarog schematic')

Svarog runestone

additem('Rune triglav greater schematic')

Greater Triglav runestone

additem('Rune triglav lesser schematic')

Lesser Triglav runestone

additem('Rune triglav schematic')

Triglav runestone

additem('Rune veles greater schematic')

Greater Veles runestone

additem('Rune veles lesser schematic')

Lesser Veles runestone

additem('Rune veles schematic')

Veles runestone

additem('Rune zoria greater schematic')

Greater Zoria runestone

additem('Rune zoria lesser schematic')

Lesser Zoria runestone

additem('Rune zoria schematic')

Zoria runestone

additem('Runestone greater schematic')

Greater Svarog runestone

additem('Runestone lesser schematic')

Lesser Stribog runestone

Witcher School Elements

Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: Elements armor (from 1-5), have weapons (from 1-4)

School of the Wolf

additem('Wolf Armor *')

Armor

additem('Wolf Boots *')

Boots

additem('Wolf Gloves *')

Gloves

additem('Wolf Pants *')

Pants

additem('Wolf School steel sword *')

Wolven steel sword

additem('Wolf School silver sword *')

Wolven silver sword

School of the Bear

additem('Bear Armor *')

Armor

additem('Bear Boots *')

Boots

additem('Bear Gloves *')

Gloves

additem('Bear Pants *')

Pants

additem('Bear School steel sword *')

Ursine steel sword

additem('Bear School silver sword *')

Ursine silver sword

additem('Bear School Crossbow')

Ursine crossbow

School of the Griffin

additem('Gryphon Armor *')

Armor

additem('Gryphon Boots *')

Boots

additem('Gryphon Gloves *')

Gloves

additem('Gryphon Pants *')

Pants

additem('Gryphon School steel sword *')

Griffin steel sword

additem('Gryphon School silver sword *')

Griffin silver sword

School of the Cat

additem('Lynx Armor *')

Armor

additem('Lynx Boots *')

Boots

additem('Lynx Gloves *')

Gloves

additem('Lynx Pants *')

Pants

additem('Lynx School steel sword *')

Feline steel sword

additem('Lynx School silver sword *')

Feline silver sword

additem('Lynx School Crossbow')

Feline Crossbow

School of the Viper

additem('EP1 Witcher Armor')

Armor

additem('EP1 Witcher Boots')

Boots

additem('EP1 Witcher Gloves')

Gloves

additem('EP1 Witcher Pants')

Pants

additem('EP1 Viper School steel sword')

Viper venomous steel sword

additem('EP1 Viper School silver sword')

Viper venomous silver sword

School of the Manticore

additem('Red Wolf Armor 1')

Manticore armor

additem('Red Wolf Gloves 1')

Manticore gauntlets

additem('Red Wolf Pants 1')

Manticore trousers

additem('Red Wolf Boots 1')

Manticore boots

additem('Red Wolf Armor 2')

Legendary Manticore armor

additem('Red Wolf School steel sword 1')

Manticore steel sword

additem('Red Wolf School silver sword 1')

Manticore silver sword

The Best Weapons

The Witcher 3 has plenty of weapon options and few of the better ones in no particular orde are:

additem('sq701 Geralt of Rivia sword')

Geralt of Rivias sword

Steel Sword

additem('Olgierd Sabre')

Iris

Steel Sword

additem('Aerondight EP2')

Aerondight

Silver Sword

additem('mq7001 Toussaint steel sword')

Forged in Fire

Steel Sword

additem('Bloodsword')

Blood sword

Silver Sword

additem('Unique silver sword')

Gesheft

Silver Sword

additem(Blackunicorn)

Black Unicorn

Steel Sword

additem('Harpy')

Harpy

Silver Sword

additem('Geralt of Rivia Crossbow')

Geralt of Rivia's crossbow

Crossbow

additem('Ravix of Fourhorn Crossbow')

Ravix of Fourhorn's crossbow

Crossbow

Armor Set

Skellige Armor

additem('DLC14 Skellige Armor')

Skellige Armor

additem('DLC14 Skellige Pants')

Skellige Pants

additem('DLC14 Skellige Gloves')

Skellige Gloves

additem('DLC14 Skellige Boots')

Skellige Boots

additem('DLC13 Skellige Crossbow')

Skellige crossbow

New Moon Armor

additem('Thief Armor')

New Moon armor

additem('Thief Gloves')

New Moon Gloves

additem('Thief Pants')

New Moon Pants

additem('Thief Boots')

New Moon Boots

Hen Gaidth Armor

additem('q704_vampire_armor')

Hen Gaidth Armor

additem('q704_vampire_gloves')

Hen Gaidth Gloves

additem('q704_vampire_pants')

Hen Gaidth Pants

additem('q704_vampire_boots')

Hen Gaidth Boots

Ofieri Armor

additem('Crafted Ofir Armor')

Ofieri Armor

additem('Crafted Ofir Pants')

Ofieri Pants

additem('Crafted Ofir Boots')

Ofieri Boots

additem('Crafted Ofir Gloves')

Ofieri Gloves

additem('Ofir Horse Bag')

Ofieri Saddlebags

additem('Horse Saddle 6')

Ofieri Saddle

additem('Ofir Horse Blinders')

Ofieri Blinders

Expensive & Rare Crafting Materials

additem('White Gull 1')

White Gull

additem('Alcohest')

Alcohest

additem('Nightwraith dark essence')

Dark essence

additem('Acid extract')

Acid extract

additem('Dwimeryte ingot')

Dimeritium ingot

additem('Dwimeryte plate')

Dimeritium plate

additem('Dwimeryte enriched ingot')

Dimeritium enriched ingot

additem('Dwimeryte enriched ore')

Dimeritium enriched ore

additem('Meteorite ingot schematic')

Meteorite ingot

additem('Meteorite silver ingot schematic')

Meteorite silver ingot

additem('Dark iron ingot')

Dark iron ingot

additem('Dark iron plate')

Dark iron plate

additem('Dark steel ingot')

Dark steel ingot

additem('Dark steel plate')

Dark steel plate

Gaunter O'Dimm Rewards

additem('Devil Saddle')

To be as swift as the wind

additem('Soltis Vodka')

A bottle of vodka that's always full

additem('Cornucopia')

Never go hungry again

addmoney(5000)

Money (5000 Oren)

Gwent Gameplay

secretgwint

Play a game of Gwent

winGwint(true)

Win in Gwent

addgwintcards 258

Add 258 cards

*Each Gwent Card Commands are coming soon!

Conclusion

Once again, it is necessary to clarify that the list is not exhaustive. It is heavily inspired from xgamerss[xgamerss.com]

And the last one. The world of "the Witcher" is very complex in terms of terminology and names, so if you find errors or inaccuracies in the text, please report it in the comments.