This guide is all about the debug console command for The Witcher 3: The Wild Hunt. The console commands in this list are all from the base game and the DLCs, including Hearts of Stone, and Blood and Wine.
Introduction
In order to make use of the dizzying array of The Witcher 3 console commands below, you’ll first have to enable the console. But follow the below steps and you’ll be done in seconds! After that, you can spend time perusing our definitive Witcher 3 cheats list. So let’s get started!
Installing the Mod
For sure, no one will not be a secret that the developers themselves, for comprehensive testing of their product, actively use the console.
With the help of such codes, you can simulate different situations, as well as explore the consequences of their action on the gameplay.
Developers by default disabled the ability to enter cheat codes in the game "The Witcher 3", but this can be fixed, just enough:
If you have a copy of the game, purchased in "Steam", the location of the folder will look like this-Steam\steamapps\common\The Witcher 3 Wild Hunt\bin\config\base.
Next, you need to open the file "general.ini" using standard Notepad. In the opened document you need to insert the command "DBGConsoleOn=true" and save the file.
Now, open your game and enjoy exploring the commands.
Enabling the Mod
After enabling the debug console, press the ~ or F2 key on your keyboard or ö if you have Swedish keyboard to open it (~ Thanks Skog). After typing a command into the console, hit ENTER to send it.
Commands in The Witcher 3 are CASE SENSITIVE, so make sure you spell commands exactly as they are this list. Remember that most codes (e.g. item codes, NPC codes) need apostrophes on either side of them, or they will not work.
Example of how this guide works: Command Here What the command does. * = Unspecified Number
Parameters of the Character
Cat(1/0)
Enable / disable night vision
Drunk(1/0)
To activate/deactivate drunken state
cleardevelop
Reset the character to the values that are relevant at the start of the game
healme
To restore the health of Geralt
addmoney(*)
Add money (in brackets you need to specify the desired amount)
removemoney(*)
Reduce the amount of money (in brackets you need to specify the desired amount)
setlevel(*)
Set the desired level(in brackets you need to register the desired level)
levelup
To raise the level of the character
addskillpoints(*)
Adds skill points
additem('Clearing Potion')
Resets all points distributed in skills.
addabl(HorseBag3)
Increase weight limit by 100
addabl(MistCharge)
Increase durability by 100%
addabl(attack_explosion)
Increases damage and character intensity by 200%
addabl(AardShrineBuff)
Increase sign intensity by 50%
Geralt's Hairstyle Editor
addHair1
Standard hairstyle
addHairDLC1
Short hair, loose hair
addHairDLC2
Mohawk with braids in the back
addHairDLC3
Short hair, hair back
Interface and Behavior of Game
killall
Destruction of enemies in active combat
ShowAllFT(1)
Open to all pointers
ShowPins(1)
Open all locations and icons on the map
ShowKnownPins(1)
Activate the display of all unknown places (question marks) on the map
AllowFT(1)
Allow teleportation from anywhere
testpause
Put the game on pause
mainmenu
Call the main menu at any time of the game
Weather Change
settime(time)
Change time (in brackets specify the rewind time)
TM(number)
Changing the speed of time
changeweather(WT_Clear)
Sunny weather
changeweather(WT_Light_Clouds)
Low clouds
changeweather(WT_Mid_Clouds)
Medium cloudy
changeweather(WT_Heavy_Clouds)
Very cloudy
changeweather(WT_Light_Rain)
Light rain
changeweather(WT_Light_Snow)
Light snow
changeweather(WT_Blizzard)
Storm
changeweather(WT_Rain_Storm)
Storm
Potions
Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior
additem('Black Blood *')
Black Blood
additem('Blizzard *')
Blizzard
additem('Full Moon *')
Full Moon
additem('Golden Oriole *')
Golden Oriole
additem('Killer Whale 1')
Killer Whale
additem('Maribor Forest *')
Maribor Forest
additem('Petri Philtre *')
Petri's Philter
additem('Swallow *')
Swallow
additem('Tawny Owl *')
Tawny Owl
additem('Thunderbolt *')
Thunderbolt
additem('White Honey *')
White Honey
additem('White Raffards Decoction *')
White Raffard's Decoction
additem('Pheromone Potion Bear 1')
Potion of Bear Pheromones
additem('Pheromone Potion Drowner 1')
Drowner pheromones
additem('Pheromone Potion Nekker 1')
Pheromone potion Nekker
additem('Wolf Hour')
Wolven Hour
additem('Clearing Potion')
Potion of Clearance
additem('Pops Antidote')
Pops' mold antidote
Decoction
additem('Mutagen 1')
Katakan decoction
additem('Mutagen 2')
Arachas decoction
additem('Mutagen 3')
Kuroliszek decoction
additem('Mutagen 4')
Archgriffin decoction
additem('Mutagen 5')
Water hag decoction
additem('Mutagen 6')
Nightwraith decoction
additem('Mutagen 7')
Ekimmara decoction
additem('Mutagen 8')
Chort decoction
additem('Mutagen 9')
Foglet decoction
additem('Mutagen 10')
Wyvern decoction
additem('Mutagen 11')
Doppler decoction
additem('Mutagen 12')
Troll decoction
additem('Mutagen 13')
Noonwraith decoction
additem('Mutagen 14')
Succubus decoction
additem('Mutagen 15')
Alghoul decoction
additem('Mutagen 16')
Fiend decoction
additem('Mutagen 17')
Forktail decoction
additem('Mutagen 18')
Grave hag decoction
additem('Mutagen 19')
Wraith decoction
additem('Mutagen 20')
Earth elemental decoction
additem('Mutagen 21')
Ekhidna decoction
additem('Mutagen 22')
Ancient leshen decoction
additem('Mutagen 23')
Basilisk decoction
additem('Mutagen 24')
Werewolf decoction
additem('Mutagen 25')
Nekker warrior decoction
additem('Mutagen 26')
Leshen decoction
additem('Mutagen 27')
Griffin decoction
additem('Mutagen 28')
Reliever's decoction
Bombs
Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: 1 = Base, 2 = Enhanced, 3 = Superior
additem('Devils Puffball *')
Devil's Puffball
additem('Dragons Dream *')
Dragon's Dream
additem('Dwimeritium Bomb *')
Dimeritium bomb
additem('Grapeshot *')
Grapeshot
additem('Silver Dust Bomb *')
Moon Dust
additem('White Frost *')
Northern Wind
additem('Dancing Star *')
Dancing star
Mutagens
additem('Greater mutagen red')
Greater red mutagen
additem('Greater mutagen green')
Greater green mutagen
additem('Greater mutagen blue')
Greater blue mutagen
additem('Mutagen red')
Red mutagen
additem('Mutagen green')
Green mutagen
additem('Mutagen blue')
Blue mutagen
additem('Lesser mutagen red')
Lesser red mutagen
additem('Lesser mutagen green')
Lesser Green mutagen
additem('Lesser mutagen blue')
Lesser Blue mutagen
additem('Katakan mutagen')
Katakan mutagen
additem('Arachas mutagen')
Arachas mutagen
additem(Cockatrice mutagen»)
Cockatrice mutagen
additem('Volcanic Gryphon mutagen')
Archgriffin mutagen
additem('Gryphon mutagen')
Griffin mutagen
additem('Water Hag mutagen')
Water hag mutagen
additem('Nightwraith mutagen')
Nightwraith mutagen
additem('Ekimma mutagen')
Ekimmara mutagen
additem('Czart mutagen')
Chort mutagen
additem('Fogling 1 mutagen')
Foglet mutagen
additem('Wyvern mutagen')
Wyvern mutagen
additem('Doppler mutagen')
Doppler mutagen
additem('Troll mutagen')
Troll mutagen
additem('Noonwraith mutagen')
Noonwraith mutagen
additem('Succubus mutagen')
Succubus mutagen
additem('Fogling 2 mutagen')
Foglet Strong mutagen
additem('Fiend mutagen')
Fiend mutagen
additem('Forktail mutagen')
Forktail mutagen
additem('Grave Hag mutagen')
Wraith mutagen
additem('Wraith mutagen')
Wraith mutagen
additem('Dao mutagen')
Earth elemental mutagen
additem('Lamia mutagen')
Ekhidna mutagen
additem('Ancient Leshy mutagen')
Ancient leshen mutagen
additem('Basilisk mutagen')
Basilisk mutagen
additem('Werewolf mutagen')
Werewolf mutagen
additem('Nekker Warrior mutagen')
Nekker warrior mutagen
additem('Leshy mutagen')
Leshen mutagen
Glyphs and Rune Stones
additem('Glyph aard greater schematic')
Greater glyph of Aard
additem('Glyph aard lesser schematic')
Lesser glyph of Aard
additem('Glyph aard schematic')
Glyph of Aard
additem('Glyph axii greater schematic')
Greater glyph of Axii
additem('Glyph axii lesser schematic')
Lesser glyph of Axii
additem('Glyph axii schematic')
Glyph of Axii
additem('Glyph igni greater schematic')
Greater glyph of Igni
additem('Glyph igni lesser schematic')
Lesser glyph of Igni
additem('Glyph igni schematic')
Glyph of Igni
additem('Glyph infusion greater schematic')
Large smoky glyph
additem('Glyph infusion lesser schematic')
Small smoky glyph
additem('Glyph quen greater schematic')
Greater glyph of Quen
additem('Glyph quen lesser schematic')
Lesser glyph of Quen
additem('Glyph quen schematic')
Glyph of Quen
additem('Glyph yrden greater schemati')
Greater glyph of Yrden
additem('Glyph yrden lesser schematic')
Lesser glyph of Yrden
additem('Glyph yrden schematic')
Glyph of Yrden
additem('Rune dazhbog lesser schematic')
Lesser Dazhbog runestone
additem('Rune dazhbog schematic')
Dazhbog runestone
additem('Rune devana greater schematic')
Greater Devana runestone
additem('Rune devana lesser schematic')
Lesser Devana runestone
additem('Rune devana schematic')
Devana runestone
additem('Rune elemental greater schematic')
Greater Chernobog runestone
additem('Rune elemental lesser schematic')
Lesser Chernobog runestone
additem('Rune elemental schematic')
Chernobog runestone
additem('Rune morana greater schematic')
Greater Morana runestone
additem('Rune morana lesser schematic')
Lesser Morana runestone
additem('Rune morana schematic')
Morana runestone
additem('Rune perun greater schematic')
Greater Perun runestone
additem('Rune perun schematic')
Perun runestone
additem('Rune stribog greater schematic')
Greater Stribog runestone
additem('Rune stribog lesser schematic')
Lesser Stribog runestone
additem('Rune stribog schematic')
Stribog runestone
additem('Rune svarog greater schematic')
Greater Svarog runestone
additem('Rune svarog lesser schematic')
Lesser Svarog runestone
additem('Rune svarog schematic')
Svarog runestone
additem('Rune triglav greater schematic')
Greater Triglav runestone
additem('Rune triglav lesser schematic')
Lesser Triglav runestone
additem('Rune triglav schematic')
Triglav runestone
additem('Rune veles greater schematic')
Greater Veles runestone
additem('Rune veles lesser schematic')
Lesser Veles runestone
additem('Rune veles schematic')
Veles runestone
additem('Rune zoria greater schematic')
Greater Zoria runestone
additem('Rune zoria lesser schematic')
Lesser Zoria runestone
additem('Rune zoria schematic')
Zoria runestone
additem('Runestone greater schematic')
Greater Svarog runestone
additem('Runestone lesser schematic')
Lesser Stribog runestone
Witcher School Elements
Should pay attention on that all codes with marker in the form of asterisks ( * ) suggest have primary several levels: Elements armor (from 1-5), have weapons (from 1-4)
School of the Wolf
additem('Wolf Armor *')
Armor
additem('Wolf Boots *')
Boots
additem('Wolf Gloves *')
Gloves
additem('Wolf Pants *')
Pants
additem('Wolf School steel sword *')
Wolven steel sword
additem('Wolf School silver sword *')
Wolven silver sword
School of the Bear
additem('Bear Armor *')
Armor
additem('Bear Boots *')
Boots
additem('Bear Gloves *')
Gloves
additem('Bear Pants *')
Pants
additem('Bear School steel sword *')
Ursine steel sword
additem('Bear School silver sword *')
Ursine silver sword
additem('Bear School Crossbow')
Ursine crossbow
School of the Griffin
additem('Gryphon Armor *')
Armor
additem('Gryphon Boots *')
Boots
additem('Gryphon Gloves *')
Gloves
additem('Gryphon Pants *')
Pants
additem('Gryphon School steel sword *')
Griffin steel sword
additem('Gryphon School silver sword *')
Griffin silver sword
School of the Cat
additem('Lynx Armor *')
Armor
additem('Lynx Boots *')
Boots
additem('Lynx Gloves *')
Gloves
additem('Lynx Pants *')
Pants
additem('Lynx School steel sword *')
Feline steel sword
additem('Lynx School silver sword *')
Feline silver sword
additem('Lynx School Crossbow')
Feline Crossbow
School of the Viper
additem('EP1 Witcher Armor')
Armor
additem('EP1 Witcher Boots')
Boots
additem('EP1 Witcher Gloves')
Gloves
additem('EP1 Witcher Pants')
Pants
additem('EP1 Viper School steel sword')
Viper venomous steel sword
additem('EP1 Viper School silver sword')
Viper venomous silver sword
School of the Manticore
additem('Red Wolf Armor 1')
Manticore armor
additem('Red Wolf Gloves 1')
Manticore gauntlets
additem('Red Wolf Pants 1')
Manticore trousers
additem('Red Wolf Boots 1')
Manticore boots
additem('Red Wolf Armor 2')
Legendary Manticore armor
additem('Red Wolf School steel sword 1')
Manticore steel sword
additem('Red Wolf School silver sword 1')
Manticore silver sword
The Best Weapons
The Witcher 3 has plenty of weapon options and few of the better ones in no particular orde are:
additem('sq701 Geralt of Rivia sword')
Geralt of Rivias sword
Steel Sword
additem('Olgierd Sabre')
Iris
Steel Sword
additem('Aerondight EP2')
Aerondight
Silver Sword
additem('mq7001 Toussaint steel sword')
Forged in Fire
Steel Sword
additem('Bloodsword')
Blood sword
Silver Sword
additem('Unique silver sword')
Gesheft
Silver Sword
additem(Blackunicorn)
Black Unicorn
Steel Sword
additem('Harpy')
Harpy
Silver Sword
additem('Geralt of Rivia Crossbow')
Geralt of Rivia's crossbow
Crossbow
additem('Ravix of Fourhorn Crossbow')
Ravix of Fourhorn's crossbow
Crossbow
Armor Set
Skellige Armor
additem('DLC14 Skellige Armor')
Skellige Armor
additem('DLC14 Skellige Pants')
Skellige Pants
additem('DLC14 Skellige Gloves')
Skellige Gloves
additem('DLC14 Skellige Boots')
Skellige Boots
additem('DLC13 Skellige Crossbow')
Skellige crossbow
New Moon Armor
additem('Thief Armor')
New Moon armor
additem('Thief Gloves')
New Moon Gloves
additem('Thief Pants')
New Moon Pants
additem('Thief Boots')
New Moon Boots
Hen Gaidth Armor
additem('q704_vampire_armor')
Hen Gaidth Armor
additem('q704_vampire_gloves')
Hen Gaidth Gloves
additem('q704_vampire_pants')
Hen Gaidth Pants
additem('q704_vampire_boots')
Hen Gaidth Boots
Ofieri Armor
additem('Crafted Ofir Armor')
Ofieri Armor
additem('Crafted Ofir Pants')
Ofieri Pants
additem('Crafted Ofir Boots')
Ofieri Boots
additem('Crafted Ofir Gloves')
Ofieri Gloves
additem('Ofir Horse Bag')
Ofieri Saddlebags
additem('Horse Saddle 6')
Ofieri Saddle
additem('Ofir Horse Blinders')
Ofieri Blinders
Expensive & Rare Crafting Materials
additem('White Gull 1')
White Gull
additem('Alcohest')
Alcohest
additem('Nightwraith dark essence')
Dark essence
additem('Acid extract')
Acid extract
additem('Dwimeryte ingot')
Dimeritium ingot
additem('Dwimeryte plate')
Dimeritium plate
additem('Dwimeryte enriched ingot')
Dimeritium enriched ingot
additem('Dwimeryte enriched ore')
Dimeritium enriched ore
additem('Meteorite ingot schematic')
Meteorite ingot
additem('Meteorite silver ingot schematic')
Meteorite silver ingot
additem('Dark iron ingot')
Dark iron ingot
additem('Dark iron plate')
Dark iron plate
additem('Dark steel ingot')
Dark steel ingot
additem('Dark steel plate')
Dark steel plate
Gaunter O'Dimm Rewards
additem('Devil Saddle')
To be as swift as the wind
additem('Soltis Vodka')
A bottle of vodka that's always full
additem('Cornucopia')
Never go hungry again
addmoney(5000)
Money (5000 Oren)
Gwent Gameplay
secretgwint
Play a game of Gwent
winGwint(true)
Win in Gwent
addgwintcards 258
Add 258 cards
*Each Gwent Card Commands are coming soon!
Conclusion
Once again, it is necessary to clarify that the list is not exhaustive. It is heavily inspired from xgamerss[xgamerss.com]
And the last one. The world of "the Witcher" is very complex in terms of terminology and names, so if you find errors or inaccuracies in the text, please report it in the comments.